using UnityEngine;
using System.Collections;

public class disparador : MonoBehaviour {
	
	public Transform tiros;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		
		if(Input.GetKeyDown(KeyCode.S))
		{
			Instantiate(tiros);
						
		}
	
	}
}
